has gloss | eng: Neko is a high-level dynamically typed programming language developed by Nicolas Cannasse as part of R&D efforts at Motion-Twin. Concept Neko has a compiler and a virtual machine with garbage collection. The compiler converts a source .neko file into a bytecode .n file that can be executed with the virtual machine. Since Neko is dynamically typed with no fixed classes, a developer only has to find the proper runtime mapping (as opposed to type mapping) so that code executes correctly. As the Neko FAQ puts it: "...it is easier to write a new or existing language on the NekoVM than it is for the CLR / JVM, since you don’t have to deal with a highlevel type system. Also, this means that languages can interoperate more easily since they only need to share the same data structures and not always the same... |